Flanking displays: 50-inch TVs on motorized mountsįor the ultimate party animals – DPP design.Screen: Stewart Filmscreen Vistascope custom 2-way masking 153 ½ x 64 inches, 2.40:1 native.Subwoofers: KYPG (Keith Yates Products Group) QUAD 15-2.Weirdly, it actually fits the story… the room is still waiting for another layer of its ancient story to be peeled back, exposed to the light. In the end, the blotchy, polished concrete floor I’d spec’d was covered in gray carpet. The machine-like feel of my original Game Room sketches and renderings remained more or less intact. The new interior designer had other ideas, so the paranormal/Cthulhu theme was shelved. The project was shelved for some years, then sputtered back to life. He explained that it came from an HP Lovecraft story in the 1920s and that I should read it. The client loved the general idea, asked if we could add an octopus/dragon-like Cthulhu theme in the Gaming Room, maybe a graphic representation embossed on the chairs or something. Within a few years they’d all fled in fear. Many notes described an eerie, low-level infrasonic hum that gave everyone the creeps, creating high turnover among the archeologists and technologists sent there. On the wall of the Rack Room were hooks and hard hats that said “Stanford Research into Paranormal Phenomena” along with clipboards with hand-written, dated entries that told an unsettling story. There was a plexiglass covering over the gash. The excavated gash continued from the Rack Room into the Gaming Room. There were old looking pipes and conduits running through it, and at the bottom of the gash, maybe 2 feet down, there was a partially exposed, ancient, bony, alien-looking creature with glowing, beady eyes. I said, well, I saw a fairly large, dimly lit transition space for equipment racks etc., but something else as well, something sort of weird: A big, messy gash seemed to have been hammered and chiseled out of the concrete floor. The client asked whether I knew that, in fact, he collected old stone Buddha statuary. The brief started out with a list of its intended uses – about 50% internet gaming with his kids, 40% movies, 10% music listening - but not its theme or mood.Īt one point I mentioned that I imagined a large, weathered old stone Buddha statuary.
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